If you haven’t seen my apology on my latest journal entry, please check it out. It’ll explain why this entry wasn’t here in a long time.
Game appeared in: Mortal Kombat (1992)
Creator: NetherRealm Studios
Character stance: Third-Party (seen some Nintendo console releases)
Is there really an introduction to the biggest bloodbath of a fighting game needed at this point in time? Next to Street Fighter, Mortal Kombat is one of the best fighter game franchises ever! The big thing about Mortal Kombat is the finishes called Fatalities, which are awesome and tricky to pull off back then, and the gore in the franchise, specifically the first game, lead to the birth of the ESRB. So, why the krap is Sub-Zero here? Why is one of the well-known characters from the Mortal Kombat franchise on #18? Well, for one, the Mortal Kombat games DID get Nintendo console and handheld releases, with the last one since being the Wii version of Mortal Kombat: Armageddon. I mean, again, this is before the birth of the ESRB for the first game, and you already knew about the painfully altered SNES port. And second, like I said with Savato, some characters has to have some compromises when whoever on this list, or anyone else on someone else’s lists, gets picked as highest votee. I already talked about compromises with Springtrap’s moves being from F***boy’s 3, so for Sub-Zero? The obvious thing would not to have blood splatter off the Nintendo fighters, I mean, Link’s sword doesn’t slice any Smash Bros. fighter into ribbons and have blood gush out of them. To be fair, options for turning off blood are in Mortal Kombat, so that still makes it justifiable for Sub-Zero to be there, without having to jack Sm4sh’s ESRB rating up to M or AO. But enough about the introduction, let’s talk about the B moves.
Now, it’s actually hard to analyze how Sub-Zero’s specials work without having to play the Mortal Kombat games yourself. In Sm4sh if voted as DLC, the B moves can be performed without having to press a combination of directions. The standard B move, Freeze Ball, is like the Ice Climbers’ Ice Shot, except with a limited range, and gravity can make it hit the ground after a certain distance. Of course, it can be charged, but when having it fully charged, you have to dodge to keep the charge before hitting the opponent with it, like Lucario and Mewtwo’s standard B.
The Side-B would have to be Cold Slide. Yes, another character in Sm4sh with a side-B that charges at the enemy, self-explanatory. It also functions as a forward recovery move, and it does have a short to medium range, depending on tapping or holding the button, and would have an ice path trail in mid-air if he is using it during aerial combat.
His Up-B’s tricky to think of. Seeing that Mortal Kombat’s a 1-V-1 standard fighter, no one has some sort of move that looks like something that’s used for a Smash Bros. recovery move. Butt looking at his MK9 moveset, even in his Cyborg form, let’s have his Up-B be Teleport. Yeah, it functions just like Mewtwo’s, nothing special, let’s move on.
And of course, his Down-B would either be Ice Clone, which is an easy choice! Oh, another Counter move? Nope! In the Mortal Combat games, Sub-Zero can create an ice clone for his opponent to hit, causing him/her to be frozen, and allowing him to get a combo in. In Sm4sh, it’s the same, but seeing that the Ice Climber’s Blizzard freezes opponents, Sub-Zero’s Ice Clone fits the description well. However, it’ll only last 3 seconds.
Okay, alright, now we’re getting to his Final Smash, or, rather, to put it in MK perspective, his Fatality. There are many Fatalities he performed in many Mortal Kombat games, but so far, as I looked and watched through them, most of them are usually, for a lack of a better term, ‘cryogenical’ kills. I can’t really point out how most of them plays out, but I’m guessing people might not care, because Fatalities in Mortal Kombat are too awesome to analyze. While there should be an original Final Smash for him, like I said, it’s not suppose to be like the majority where he rips off someone’s spinal cord or kicking half of someone off of his/her frozen other half. It should be a contact Final Smash and to compensate, if the opponent gets KOed, a clip of Shao Kahn shouting ‘Fatality’ would play. I’m not sure how it’ll work, and I’m not sure what it should be called. I would make it a combination of 2 of his Fatalities from two different MK games, but it’s hard to figure it out.
WHY THIS CHARACTER?
Many Sm4sh fans, MK fans, NetherRealm employees , and yes, even conservative soccer moms are going to ask why I put Sub-Zero on the list. Again, the non-gore option in Mortal Kombat games are still present, and I wanted to have a cryogenic to be on this list, because we needed a replacement for the Ice Climbers, like The Quarter Guy does with Metroid Prime 3‘s Rundas. I don’t really know what to even say about the ‘why’ aspect, but when you need a brand new ice user, and if you agree with me, you would probably like to vote for Sub-Zero above all else. ...or Rundas if you think he’s more restrained.
That’s it for #18, but we still have more to go! Make sure you leave your constructive comments below, and tell me what you think, or maybe, think of a more suitable MK character to be in Sm4sh, while still applying the same Blood-Off option shown in the games, except for Freddy Kruger, Jason Voorhese and Predator, because they are 9 and X’s respective DLC characters, and they are movie characters as well. And if you aren’t still kold after reading this, make sure you vote before October 3rd. You don’t want you be frozen over, do ya?