Sometimes, I just don’t get it. Some video game franchises are still around today, while other franchises are either left in the dust for something else, or shot and left for dead. Weather is from personal experience or research, I’m going to do a Top 20 list of video games or video game franchises that should be resurrected, and be given new life. And of course, only games or game franchises I played or heard about, and it’s not limited to just Nintendo games. Franchises from the likes of Konami, Sega, Capcom, or other developers count as well.
#20. Black & White
You know the one type of game we are currently lacking right now? God games: simulators that puts you in the role of a god, or maybe even God himself. Sure, there is Spore and Dungeon Keeper 1 & 2 (The mobile version does NOT count!), but this game is worth mentioning, and should get another lease on life. This is one of the PC games when, as a teenager, I was introduced to. This kind of series has you performing either good deeds and be like the kindhearted version of God, or become evil and be like the feared, destructive version of God. Remember the destruction of the town of Sodom, and the obliteration of the Tower of Babylon in the Bible? Yeah, THAT! (My sincerest apologies to anyone who is a Catholic.) Anyways, not only do you get to choose how you want to complete tasks and decide your morality, but you also get to raise your giant animal, feeding it, teaching it how to do things, depending on weather or not you choose your alignment, and even facing off against other giant animals. I don’t know about you, but I think I would love to see Black & White come back to this generation of gaming. And no, EA! We do not want you to take the helm, and bastardize another franchise with a Pay-2-Play mobile atrocity! Remember what happened with Dungeon Keeper Mobile? NO! Bad EA! Bad company! Go to your room!
#19. Doshin the Giant
While we are on the subject of giants, this spot on the countdown goes to one of the games I’ve heard and read about on the Internet, hence why I do research on games I never heard of until a video showed me. Doshin the Giant is exactly like Black & White on choosing weather to do good or bad things, but instead of being a god, you play as a giant that rises from the sea, commanded to help on what the islanders want, and bringing the four tribes together. While that sounds like just simply a type of god game where you have to do good, in the Gamecube version, which no one I’ve heard of ever that has heard of a Gamecube version, you can turn into an evil alter-ego and cause destruction! While we are on the subject, yes, the game was remade on the Gamecube, but what blows my mind is that it got a European release! Why didn’t NOA hear about this? I think it’s time for Nintendo to go ahead and bring this giant back in some way. Besides, someone needs to tell Iwata about this.
#18. Viewtiful Joe
Capcom’s been under a cesspit of controversy and crp
in the recent years. On-Disk DLC, the Mega Man Decline, their ignorance towards fans- EVERYTHING! I’m one of those people that pretty much knew that it’s time for Nintendo to buy Capcom, so than can give the franchises the respect they deserve, and one of those franchises on the Capcom laundry list is Viewtiful Joe. The first Viewtiful Joe game I ever played, as well as the very first game directed by Hideki Kamiya, that I owned on the Gamecube is Viewtiful Joe 2: (VJ2: Secret of the Black Film as it is called in Japan), and I enjoyed it. Even though the ending hinted at a third game, we never got it in such a while. Sure there’s Viewtiful Joe: Double Trouble, and yes, The Wonderful 101 is heralded as a spiritual successor, we haven’t seen Capcom, or Mr. Kamiya, done any work on a Viewtiful Joe game, let’s have either/both know about this! There are more franchises Capcom have not bothered with that I am going to call out on, but I got more franchises mixed with them that I’m going to go through first. Besides, we need more VFX in our lives!
So, for those who don’t know, I owned StarTropics on the NES on my Wii U’s Wii Virtual Console. And as far as I know, either I suck at that game, or the game itself is suck-ish *hears an angry mob outside of his house* F***! I should have not cursed a Nintendo game like that.
*TECHNICAL DIFFICULTIES. PLEASE STAND BY*
Anyways, while I do think it sucks, mainly because of my attempts at progression, StarTropics is still a classic NES game they brought to the Wii Shop Channel. And yes, it was able to get a sequel, but it was launched at the time the SNES was born, meaning that nobody bought it, except for when it was released on the Wii Shop Channel as well! So, why hasn’t Nintendo stopped and say: “Hmm, maybe we should let Mr. Iwata know about this game, and have it brought back!” Besides, there’s a group of fans of that game, and I think either a remake or a reboot would be suffice!
Leave a comment below if you are not the only person who played .hack// before me. This series of games, split into 4 episodes per game disk, plays like a game within a game, which is something not know to it’s time. And yes, the plot is engaging, even though you have to get the next game of the 4-parter to continue the plot. The characters are likable, if not lovable, the world of, well, The World, is a great game-in-game world, the enemy placements and dungeon layouts all depend of whatever keywords you use, the Liminality OVAs, that comes separately with each episode, ties in with the events of the game very well, and while there isn’t a massive surplus of bosses, the bosses that ARE there, mainly the Eight Phases and Cubia, are memorable! And yes, there’s .hack//fragment, a Japan-only ‘You Testament’ equivalent of the original series, and another multi-parter called .hack//G.U., which includes avatar boss fights with Skeith as a playable character! Hell, Kite and BlackRose are playable characters in Project X Zone! I know that .hack//’s a respectable franchise, but it’s been quiet into the night, and we never been able to know what CyberConnect2‘s been planning. So, I would love to see an HD remake of the original .hack// with gameplay improvements, as well as the online features of Fragment, and even have the Liminality OVAs as unlockable content, or maybe another multi-parter that lets us boot up ALTIMIT once again! I want to data drain the members of the Cursed Wave in HD on my Wii U!
#15. Alex Kidd
I think #15‘s a suitable choice. Why? Because Alex Kidd hasn’t been given another game in 25 years! Yes, it’s been THAT long! Let’s face it, this original mascot’s been helpful with the dawn of the Sega Master System, and his first game, Alex Kidd in Miracle World, is the game that came with the Master System built in WITHOUT putting a cartridge in! Nintendo never pulled that s**t like Sega did, and that is EFFing clever! For that, I think Sega should celebrate his 30 years of existence with a new game, give him another year for that, even if they have downsized, and have to focus on PC and digital games! Speaking of Sega, however, I will cover something Sega should also bring back later this countdown. But for now, let’s move on!
#14. Custom Robo
While only hearing it from The Quarter Guy, the Custom Robo series has been pretty much dormant after Custom Robo Arena. Now, this IS coming from the person who never played it, yet played Armored Core on the Playstation 1! What Custom Robo and Armored Core shares is it’s limitless customization of your robot. (because it isn’t called “Custom” Robo for nothing!) Although, you DO have to buy the parts that you wanted, modifying your robot to suit your style, or for certain missions, gives you replayability. And yes, I DO agree with The Quarter Guy on an F2P Custom Robo game (hopefully stays on the same cruise ship as Rusty’s Real Deal Baseball and Steel Diver: Sub Wars, and not drown into the abyss like Pokemon Shuffle), I also think that, since I keep mention Armored Core a bit here, I think From Software should handle it just as well as their own mech game series! ...just don’t f*** it up like you did with Steel Battalion: Heavy Armor for the Xbox Diskinect, please?
#13. Kuru Kuru Kururin
You Europeans are lucky basterds! Not only were you people are able to not let Devil World and Doshin the Giant pass you by in terms of releases, but you also got something like Kuruin on the European virtual consoles, while the closest we’re ever going to those two in the Americas are the assist trophies! This is a serious sin, and if Nintendo is reading this, they should answer this call! Never played Kuru Kuru Kuruin EVER? Well, you play as a bird named Kuruin, as he traverses through levels riding a helicopter called a Herelin without hitting the propellers up against anything, even the walls! And while I played it on an emulator and beaten it, I’m still nauseated by why AND how the hell a GBA game like this flew under America’s radar! Hell, it got two other games, and never showed up again! Good lord, Iwata, I know I gave you a couple of games to consider reviving, but now you got another to work with! But alas, there is yet another, yet interesting choice.
#12. The Hamtaro Video Games
Everyone know that licensed games, like it or not if you are either a dedicated fan or die-hard, most likely tends to suck eggs! I mean, for every Injustice: Gods Among Us or Goldeneye 007 for N64 or Wii, there is bound to be a treasure trove of games based on movies or tv-licensed games that range from meh, or blatant cash-in, to Charlie’s Angles! On the other side of the spectrum, there are licensed games that are actually good, but either no one seems to notice, or seem to like the best ones out there better, like South Park: The Stick of Truth and, again, Goldeneye 007 64. But did you know that Nintendo actually have games based on a license as well? Oh, you don’t! Well, here’s a better question in conjunction to it: Have you ever heard of Hamtaro?
*Insert Troll 2 Oh My God scene here*
Yeah, yeah, yeah, I know what you are ALL going to say: Hamtaro isn’t a video game series by Nintendo! Well I DID say that the games are based on this children’s anime. For those who don’t know, Hamtaro is an anime based on an ongoing children’s manga series created by Ritsuko Kawai in 1997, and it’s still going even to this day! And I know it’s only in Japan (the manga, that is), but even then, I would still love to read it, even to my future generations! (if ever, unless I pull a Fansworth and have a clone created, yet have ambitions of his/her own) So, what compelled Nintendo to create a series of games based on this? How did it go well? ...do you really need an answer? Even if they are given the task to make a Rambo movie game, they’ll have it made right by taking their time, and putting tons of effort into it! The Hamtaro games are made as adventure games, because well, if you look at the English logo, Nintendo doesn’t f*** around with emphasizing ‘adventure’ in the line: Little Hamsters, Big Adventures! Anyways, let’s look at the Hamtaro games: Nintendo has put thought and effort into these adventure games, even especially AlphaDream, developers of the M&L RPGs. If you love exploration, and the charm of the manga and anime, you will love it. The big reason for why this is on the #12 spot, let alone on this list in general, is that we haven’t seen another Hamtaro game since HamHam Games, which is, and I s**t you not, based on the 2004 Summer Olympics in Athens! Yep! HamHam Games foreshadowed the Mario & Sonic Olympic video game series 4 years before the Beijing Olympics!
*insert Jontron parody of the Troll 2 Oh My God scene here*
Yep! That is how much I love the Hamtaro games, because they are the prime examples of how to treat the source material with respect, and how to make a fun game based on said series! It’s been 8 years now, and I think it’s high time we need to see Hamtaro again on another Nintendo platform! Weather it’s on the 3DS or Wii U, a 3D game or a 2D game, or possibly an HD remake of Ham-Ham Heartbreak, because it is one of my most favorite GBA games I’ve ever played! It’s time for the Ham-Hams to rise back! Hell, have WavForward develop it if you have to! Look at Ducktales: Remastered! And imagine Jake Kaufman making an epic soundtrack on something like Ham-Ham Heartbreak! There would be EARGASMS ABOUND!
Okay, now that all of that steam’s out of the way, let’s move on!
How long has it been for Klonoa since Lunatea’s Veil? Seriously, how long has Klonoa been without another main series game? Well, I’ll tell you: It’s been close to 25 years! While I do appreciate Namco Bandai for bringing the first game to the Playstation Network and bringing the GBA spin-offs to the Wii U eShop, with Empire of Dreams being the first, the real beef with having Klonoa in this list is that he hasn’t got a MAIN series game in almost 25 years, just like Alex Kidd never getting been getting another game after Shinobi World in 1990, exactly 25 years ago! ...Why am I over-reacting about this? I’m just saying that it’s been too long since this guy had an adventure! Make a Klonoa 3, okay? Get Paon to work on it like the remake of Klonoa 1 if you have to! I mean, for those who never seen my old review of Klonoa 1 for the Wii, look at my old BVRA archive and search for it.
Speaking of my reviews from my old BVRA archives, if you’ve seen my old BVRA review of NiGHTS: Journey of Dreams, then you’ll know that it’s a fun Sega game that brought NiGHTS back! But why did I put it on this list? Well, to be frank: even though we got an HD version on XBLA, PSN and Steam, and there was a remake in Japan on the PS2, I’d think one of the Sega Saturn’s best game characters should get another game, because *a Wynaut shows up* Wy-da-f***-naut? And to be fair, I never owned a Sega Saturn, so Segata Sanshiro’s going to kill me if he’s still alive, but I did played on it about a few times when I was visiting a relative that my dad knows, and that’s how I encountered NiGHTS Into Dreams, so I DO have some memory of it. As I stated in my old BVRA review of Journey of Dreams, I did talk about the A-Life system, which I never encountered when playing NiGHTS Into Dreams, and have done so in Journey of Dreams. I’ll tell you this: raising about 8 Chao is more easy than feeding blue chips to a hoard of 100 Nightopians and Mepians.
*sigh* ...speaking of Chao...
#9. Sonic Adventure 1 & 2‘s Chao Garden
If I were to get a premium status again on dA, the first thing I’d do is make a poll on what is the most favorite thing to in a Sonic the Hedgehog game, and the 2 highest results would be: GOTTA GO FAST, and what me and GWizard agree on: raising these adorable creatures called Chao. What can I say? Fun distractions in games like Sonic Adventure’s Chao Gardens are a cute way to pass the time, as well as grow attach to the little cuties! But we never been able to get another game with the Chao Garden since Sonic Advance 3! And yes, starting first in Japan, the Sonic Advance games are coning to the Wii U eShop, letting us have fun with the Chao once again, even though it’s just the one. Sega, while you are currently stuck with doing PC and digital mediums after the abomination that is Sonic Boom: Rise of Lyric crippled Sonic like Sonic 06 did, now’s the perfect time to bring back the Chao Garden system, even if it’s going to be in a mobile device! I mean, bring the good kind of microtransactions to it while you are at it! I would pay to raise my Chao, and work into getting a Chaos Chao, you know! Oh, and give us a good online mode for it, too!
#8. Ice Climber
Huh? What’s that? Ice Climber’s only a single game? Well, duh, it is, but if it’s anything, it’s release day is January 30th, 1985. Guess what? It’s the 30th anniversary of the existence of Popo and Nana! And you are asking me this because it’s the game’s 30th birthday? Sure, you can put any game released on that date their own 30th anniversary party, but none would top it as much as this! But let’s back up, and look at the real question of why. If you are following Nintendo throughout your life, then you’d already know that the Ice Climbers are introduced in Super Smash Bros. Melee, and the fact that Sakurai killed them off from Sm4sh, due to how it’s not going to work on the 3DS, and the two games are forced to have the roster consistant, then the reason why Ice Climber is on this list is that Sakurai needs to do the right thing and give them a new game. Yeah, his god-like powers gave Kid Icarus a brand new game, giving them a plethora of characters to enjoy and monsters to fear at, so why not this? And I know, I EFFing hate to say it, and I said it before, if Sakurai isn’t able to do it, hire WayForward to be it’s developer! I know, that’s a bit much, and I made it as a suggestion to the Hamtaro games, but if Sakurai can’t do it after using his godly powers to create Sm4sh, at the very least have WayForward work on it as he wanted to, under his godly influence, and Jake Kaufman!
*BREAK TIME! :3*
The last 7 on this list is absolutely tough, because either there are some series with the main character that appeared and made his/her name in another franchise, I would end up having to add a character in general on this list in demand of his/her own series, or have to mash multiple games into one spot on this list. In fact, I want to factor in on other Top # lists on the Internet as well! Let’s continue on with the list, because I got an IP to factor with.
*BREAK TIME OVER! :3*
Raise your hand if you played Gex in your youth? The first Gex game that came out is obviously for multiple consoles, specifically the 3DO version for actually saving the game instead of relying on passwords. However, the first Gex game I played is the N64 version of Gex 3: Deep Cover Gekko. I’ve beaten it a few times ago, even one time without even saving the game, and getting a near 100% completion on it, because there was no memory pak on my N64 controller for saving! Yeah, that’s how much fun I had with this game (same almost wasn’t said for the GBC version of Enter the Gekko, however), and it’s true that Gex never got a game after that! Hell, a fourth game was actually planned, but was canned! Luckily, a month ago, Square-Enix is looking for people to pitch in ideas for a new Gex game for the Square-Enix Collective. Whoever plans on working on that Gex revival, please make it good!
#6. A tie between Trauma Center & Crash Bandicoot
I can’t choose one over the other. I’m sorry, but it still boggles my mind. Crash was trying to get his own game but multiple cancellations kept him from going, Trauma Center’s not given a game after Trauma Team because Atlus is still smoking from the Persona bong, and it’s still sickening me that neither IPs moved an inch! To Naughty Dog: I know that Activision’s still owns your crazy wombat, but you need to hire sombody to get Crash back up from the pit that is Mind Over Mutant, and get him into the gaming spotlight again! And to Atlus: put your Persona bongs down, pick the scalpel back up, and construct another Trauma Center game! We’re in the 3DS & Wii U era, so it’s high-time you make used of those console’s specs!
#5. Most Sega Games
Speaking of having to mishmash multiple IPs into one slot on the countdown, Sega’s still got a lot of IPs to make a perfect opportunity to get back up after the damage Sonic Boom did! Okay, sure, we are getting more 3D Classics from Sega on the 3DS, but I’m also saying that it’s time to give some IPs a reboot, and others another game to be launched to the masses! Altered Beast, Streets of Rage, Golden Axe, Shenmue, Chu Chu Rocket, Skies of Arcadia, Space Channel 5, Vectorman- There is so much opportunity for such underutilized IPs! And don’t even get me started on IPs that lacked any form of US release either ever or since! It’s time for Sega to step up, grab life by the horns and shake it until it moos, because it’s time for these classic IPs to trump the modern demographic with how unique they all are! I mean, imagine Golden Axe rebooted over to the current-generation consoles! Imagine Chu Chu Rocket on the Wii U! Imagine the Puyo Puto series finally coming to American shores for the first time since Puyo Puyo Fever! Oh, if you refuse to agree with me, then you deserve to face the Double Explosive Judo Throw of Doom at the hands of Segata Sanshiro!
*sighs* I finally got that out of my chest... back to the list, and these last 4 are a REAL doozy!
#4. Some of Capcom’s games
Yeah, I always wanted to put Mega Man on this list, but since Capcom, like Sega, have their own collection of IPs, and some of them arn’t even touched at all! Yeah, you think I would put Ghosts & Goblins or Mega Man, right? No, because Mega Man was planned to be on this list, and Ghosts & Goblins only have a 5 year gap! Instead, like I said, this spot goes to some IPs that may or may not have only one title under their belt. That, and their appearances in games like the Capcom Vs series and Project X Zone does not count! Cyberbots only has one game, Rival Schools only has one game, Steel Battalion only has one game, if you do not count the online-only Line of Contact and that Kinect-AIDS ridden b*stard son Heavy Armor! Hell, IPs like Final Fight and Dino Crisis, not counting their spin-off titles they each 1 have, never have another game since their third outing! I know they are currently whoring out the Phoenix Wright trilogy, while not affected by the negative side-effects of being ported everywhere that has a touch screen, and are binge-managing their newest Monster Hunter game they released, but instead of twiddling their thumbs and saying “F*** You!” to what was once their mascot named Mega Man, maybe, in some form or another, they might actually bring those IPs back, and kick them into full force, like they did to Breath of Fire 6 in Japan on browsers and mobile! ...or they can endure more complaining from Inafune and Mega Man fans.
#3. GiFTPiA and Captain Rainbow
What is up with Skip Ltd. and the games they developed for Nintendo’s systems garnering sh*t sales? While there are Madden CoD yearly installments being pumped out for the “MLG” crowd that thinks that FPS games are gifts from God and the “Illuminati” (yeah f***ing right), Platinum Games and Skip Ltd’s games are unique and ground-breaking, yet for some reason sold between low-to-abysmal sales, sometimes non-existant even! This is a f***ing sin, and this is coming from someone who’s first game from this underdog company is Chibi-Robo: Photo Finder! Well, why is GiFTPiA and Captain Rainbow on this list? Simple: SH*T SALES! Possibly even little to no exposure whatsoever!
First off, to get you antiquated to these forgotten nobodies, what are the stories for the games? First, GiFTPiA’s story is of Pokkle, a resident of Nanashi Island (take a good guess what Nanashi means!), somehow sleeping in throughout what was, of all things he would sleep in through, his Coming-Of-Age ceremony! Somehow, this made the islanders pissed, because they wasted about 5 Million Mane, the currency of that game, for the ceremony that Pockle’s supposed to be in, but was instead wasted for nothing! Therefore, Pockle’s credibility is destroyed, forcefully humiliated and jailed, and he is forced to endure community service for the entire island, just to have his trust for the island restored, and for him to be a freakin’ man! Treason? Hah! More like a waste of your good economy!
The second game story is of Captain Rainbow. First off, you are probably thinking that this looks like Nintendo’s answer to Kamen Rider, and looks like the next No More Heroes, but you’ll be surprised by what the story, from a game that only sold 22,682 copies in it’s life, is! The story is of Nick, coming from Mameruca (A.K.A ‘Murica! F*** Yeah!) the star of his own show, and the name of his Henshin Hero identity: the titular Captain Rainbow. Somehow, his popularity has been complete cr*p over the years (just like this game’s sales), and Nick’s pretty much washed up. However, he learns that there’s an island that grants wishes, known as Mimin Island, which he will go and restore his popularity (and not bother actually fighting real crime, despite that he has a superhero persona!) But, surprise surprise, there are Nintendo characters, forgotten ones mind you (except for Little Mac, because Sm4sh), are living there, also wanting to fulfill their own wishes as well! Well fffFFFFFFFFFFFF- Should he get his popularity restored? Or should he grant the forgotten characters’ dreams? Well, I can’t tell you, because I’m burned out from Skip Ltd’s lack of sales-making to f***ing care! You can watch JapanCommercials4U2‘s playthoughs on those two games to see what the gameplay is about, and how in God’s good green Earth is Birdo, of all characters, is in CR! You can also download the translation patches made by Kirameki Translations for when you play those two games on the Dolphin emulator. Me personally? My netbook’s-
*K.K. Slider trollface*
However, one of the NPCs sets the bases for the next-to-last spot on the chopping block...
#2. Panel de Pon
It’s pretty damn obvious when it comes to localizations. Localizations from Japanese to your native country can vary in a number of ways, from simply translating the script and voice acting, to some big changes and aesthetic alterations. Sometimes, what kind of game that was getting released originally in Japan, becomes completely different in the U.S. Such as the case with Panel de Pon, or rather, the Puzzle League games that Nintendo hasn’t work on before since the DS version. However, this isn’t the reason why this game’s on the list. The big reason is the characters in the Japanese SNES version has been thrown under the bus for a Yoshi’s Island makeover, with Lip taking it in the worst way possible! I always look as Lip as the character that has been pushed to the shredder. The worst example of treating a character from an IP. The only thing in her name that the U.S. gets to have is her wand in Smash Bros. Also, what put the final nail in her coffin is the cancellation of the Nintendo Puzzle Collection, with her game of origin amongst Dr. Mario and Yoshi’s Cookie (no mention on Tetris or other forgotten puzzlers, sadly), but the GBA Puzzle League game, with absolutely zero story, characters, or charm in this now dull-themed game is what ultimately hammered the nail shut! This has gone far enough. Lip has been dead and buried, and her soul is rotting away with the other forgotten IPs in a video game version of Hell, but there’s only one IP who’s soul is forcefully evaporated...
BUT! On a lighter note, let’s look at something you DIDN’T expect to be on the list!
Honorable Mention: Golden Sun
Okay, Recent Fairytale Time! 3 days ago during the time of making this list, I just downloaded the GBA game called Golden Sun, as it is pretty much my last Club Nintendo game to get before the end of March comes. This game, and no, I did not look up the ending to spoil it, is part of, what looks to be, the Golden Sun trilogy. And I know I just started playing the first Golden Sun, but since my family’s too poor to get anything, I’m not going to be able to find a copy of Dark Dawn for the DS, and The Lost Age isn’t out on the Wii U eShop yet, so it’s going to be hard for me to fully experience what the entire trilogy has to offer. So, why the hell is this an honorable mention? Because, comparing Dark Dawn’s release date, and and the year we are in now? Well... to be frank, that’s a five year gap. But I don’t know, I think Camelot should work on a 3DS or Wii U Golden Sun game. Maybe we might see it on the next Nintendo Direct or this year’s E3? If there isn’t, Issac’s gonna have to smack a b*tch! Also, sucks that Isaac didn’t get the same promotion from assist trophy in Brawl to playable character in Sm4sh like Little Mac has, only removed for the game altogether! If the Mewtwo DLC experiment’s successful, maybe Isaac’s next on the list of potential DLC characters? Hey, if he worked in Smash Flash 2, there’s potential for him in Sm4sh, right?
*sighs* Well, before we pry this casket open, let’s look at the past IPs we blown through:
#20. God Simulator
#19. Doshin the Giant
#18. Henshin-A-Go-Go, Baby!
#16. Data Drain in HD
#15. Radaxian Fu
#14. I’d Buy That For a Dollar!
#13. Propeller Maze
#11. Klonoa & The Search for his 3rd Main Game
#8. Sakurai presents: Ice Climbers
#7. 100x more humorous than Bubsy
#6. Crash Bandicoot goes to Caduceus
#5. *Sega Scream*
#4. Ca$hcom-brand IP Milk
#3. Quit ‘Skip’ping out on sales!
#2. The dead shall rise from the Poppies
And now... with all 19 of these nails removed from the most forgotten IP, the truth shall be revealed unto you, the readers. And what you will read will shock you. From reading all the way through, you have been chosen to learn about this forsaken IP that has been abused worse than Lip, not touched on much and much less than Doshin the Giant, and overall has it’s fan-base gunned down from making fan games of it. Ladies, Gentelmen, and that one spectral detective that I gunned down, because he refused to pay me back for that tab on ordering parts to repair my 3DS’s L button, it is time:
#1: Chrono Trigger
*insert face-melting scene from Raider of the Lost Ark here*
Jesus Christ on a roller coaster, I did not expect it to be THIS sacred! Chrono Trigger is one the best RPGs if not the best, let alone one of the best video games ever created if NOT the best! This game is one the SNES’s bestsellers, recieved critical acclaim that Bayonetta 2 almost topped, and has been rereleased in tons of ways: The Wii VC and Wii U eShop, Playstation 1 (which is smuggled with FFIV instead of FFIII), iOS, Android, PSN, XBLA, Ouya, Game & Watch, NX, PS530000- Mother. F***ing. Everything! Even it’s sequel, Chrono Cross, while only released for PS1 and PSN, gained critical acclaim as well! Anyways, with that much fame, how horrid was it’s abandonment? Well, Let’s look at it how this fiasco, of why this game is buried alive, started. The first cause of it was the execution of the two fam games: Chrono Resurrection and Chrono Trigger: Crimson Echoes. Also known as CT64, Resurrection was supposed to be a complete 3D remake of Chrono Trigger, but with 2D elements as well. Chrono Trigger: Crimson Echoes, however, is a ROM hack of the original game, but a damn good, excellently crafted one at that, set between Trigger and Cross! Well, there’s also the Sattelaview game called Radical Dreamers, but Square’s never going to be able to materialize that into the eShop or PSN sometime soon! But saying that, both of these have been sentenced to death by Square-Enix’s Cease & Desist Guillotine, flat-out killing tons of fan morality... ...but Crimson Echoes’ ROM was leaked and became available to download on the Internet, so there’s that. But what kills Chrono Trigger even further is the expired Chrono Break trademark. You can find the info on Wikipedia, but they did not bother confirming it, just leaving the trademark to rot, and as an absolute insult to every and all Chrono fan in the world, At E3 2009, SE Senior Vice President Shinji Hashimoto remarked, "If people want a sequel, they should buy more!"
Really, Hashimoto? You want us to ‘buy more’ in order for Chrono to be resurrected? Is money REALLY supposed to bring a dead IP back? No... just, no... THAT there sealed Chrono’s fate, and what little of Chrono’s life is just port after port after port, which I mentioned, but there is zero excuse! Mr. Hashimoto, all you done to Chrono Trigger is watch it die! You want this once immortal RPG to just rot and die, like all other mortals! THIS is why Square-Enix is in unstable ground: He want Chrono and Serge to stay dead! They want their bodies to remain skeletons for their stupid Halloween parties! I cannot believe that the final blow to this once worshiped RPG is “they should buy more!” Well, I wish that, if the United States economy wasn’t in such a t*tty huffing debt, we are able to buy more copies of it and Cross, but bringing down unwarranted death execution to what could have been 2 fan games that will flock to your IP, is a one-way ticket to the 9th circle of Hell! That is treason, and what were once Chrono fans, all gave up and moved on to another IP to worship or support! This isn’t an announcement at E3 2009 you made, Mr. Hashimoto, what you committed was a f***ing sin! It’s 2015, and Chrono and Serge’s skeletons are still used for your props, bringing sheer dishonor at what was once a fanbase, but, however, the future of Chrono Trigger, refused to change...
And that’s it. This is, by far, the longest countdown I have ever done. I have broken ground! It took me days, and I got this finished. That alone is a freakin’ journey that many haven’t went before. This is Blazikenpwnsyou, wrapping up this, and... pray for Chrono, everyone... pray for him.